It’s built around a USD scene graph, with a dedicated Scene Graph panel to make it easier to view, navigate and organise large production scenes. The main change in Nuke 14.0 is the new USD-based 3D compositing system, intended to help Nuke play nicely in modern VFX and animation pipelines based around the Universal Scene Description format. Nuke, NukeX, Nuke Studio and Nuke Indie 14.0: new USD-based 3D system In related news, Foundry has launched Cattery, a free online library of machine-learning models for Nuke. The release introduces a complete new USD-based 3D system, available in beta in all four of the commercial editions of the software: Nuke 14.0, NukeX 14.0, Nuke Studio 14.0 and Nuke Indie 14.0.īoth NukeX and Nuke Studio also get updates to UnrealReader, Nuke’s live link to Unreal Engine – now officially out of beta in this release – and to AIR, Nuke’s machine-learning toolset. Posted by Jim Thacker Foundry releases Nuke 14.0įoundry has released Nuke 14.0, a major update to its node-based compositing software.
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